Tuesday, May 1, 2012

Sailing away~

Many of you know who ran this blog therefore I don't even need to say who was the one behind it.
Anyways I am stepping down, not that many people follow this blog now but for anyone who sees it I just want to say thanks for a good time.

That's all.

Goodluck in trying to all be smarter buyers which hopefully HOPEFULLY I helped.
If nothing else I hope you got a good laugh.

Thank you all.

- Pirate

4 comments:

  1. Aw, thank you firstly for being a part of this website for all these years. It has been very helpful and I think we have all certainly learned a few things about our favourite artist's now. We have also learnt how to identify art theifs and I believe personally I will know be more vigilant when buying.

    ReplyDelete
  2. Mark Zuckerberg, the famous founder and CEO of Facebook, is a subject of intense public fascination. As one of the wealthiest and most powerful people in the world, Zuckerberg certainly has the means and the platform to live his life however he wishes.

    However, even though Zuckerberg is insanely wealthy, he is actually a very private family man, utterly devoted to his longtime partner and their children.

    ReplyDelete
  3. Mr. and Mrs. Dursley, of number four, Privet Drive, were proud to say that they were perfectly normal, thank you very much. They were the last people you'd expect to be involved in anything strange or mysterious, because they just didn't hold with such nonsense.
    Mr. Dursley was the director of a firm called Grunnings, which made
    drills. He was a big, beefy man with hardly any neck, although he did
    have a very large mustache. Mrs. Dursley was thin and blonde and had
    nearly twice the usual amount of neck, which came in very useful as she
    spent so much of her time craning over garden fences, spying on the
    neighbors. The Dursleys had a small son called Dudley and in their
    opinion there was no finer boy anywhere.
    The Dursleys had everything they wanted, but they also had a secret, and
    their greatest fear was that somebody would discover it. They didn't
    think they could bear it if anyone found out about the Potters. Mrs.
    Potter was Mrs. Dursley's sister, but they hadn't met for several years;
    in fact, Mrs. Dursley pretended she didn't have a sister, because her
    sister and her good-for-nothing husband were as unDursleyish as it was
    possible to be. The Dursleys shuddered to think what the neighbors would
    say if the Potters arrived in the street. The Dursleys knew that the
    Potters had a small son, too, but they had never even seen him. This boy
    was another good reason for keeping the Potters away; they didn't want
    Dudley mixing with a child like that.
    When Mr. and Mrs. Dursley woke up on the dull, gray Tuesday our story
    starts, there was nothing about the cloudy sky outside to suggest that
    strange and mysterious things would soon be happening all over the
    country. Mr. Dursley hummed as he picked out his most boring tie for
    work, and Mrs. Dursley gossiped away happily as she wrestled a screaming
    Dudley into his high chair.
    None of them noticed a large, tawny owl flutter past the window.
    At half past eight, Mr. Dursley picked up his briefcase, pecked Mrs.
    Dursley on the cheek, and tried to kiss Dudley good-bye but missed,
    because Dudley was now having a tantrum and throwing his cereal at the
    walls. "Little tyke," chortled Mr. Dursley as he left the house. He got
    into his car and backed out of number four's drive.
    It was on the corner of the street that he noticed the first sign of
    something peculiar — a cat reading a map. For a second, Mr. Dursley
    didn't realize what he had seen — then he jerked his head around to
    look again. There was a tabby cat standing on the corner of Privet
    Drive, but there wasn't a map in sight. What could he have been thinking
    of? It must have been a trick of the light. Mr. Dursley blinked and
    stared at the cat. It stared back. As Mr. Dursley drove around the
    corner and up the road, he watched the cat in his mirror. It was now
    reading the sign that said Privet Drive — no, looking at the sign; cats
    couldn't read maps or signs. Mr. Dursley gave himself a little shake and
    put the cat out of his mind. As he drove toward town he thought of
    nothing except a large order of drills he was hoping to get that day.
    But on the edge of town, drills were driven out of his mind by something
    else. As he sat in the usual morning traffic jam, he couldn't help
    noticing that there seemed to be a lot of strangely dressed people
    about. People in cloaks. Mr. Dursley couldn't bear people who dressed in funny clothes — the getups you saw on young people! He supposed this
    was some stupid new fashion. He drummed his fingers on the steering
    wheel and his eyes fell on a huddle of these weirdos standing quite
    close by. They were whispering excitedly together. Mr. Dursley was
    enraged to see that a couple of them weren't young at all; why, that man
    had to be older than he was, and wearing an emerald-green cloak! The
    nerve of him! But then it struck Mr. Dursley that this was probably some
    silly stunt — these people were obviously collecting for something...

    ReplyDelete
  4. The Barney Bear series are excellent edutainment titles aimed at teaching the basics of various subjects to toddlers aged 1 to 4 years old. Aside from being some of the finest titles ever made for this (some would say hard to please) target group, the games are notable for using SBTalker, Creative Labs’ proprietary text-to-speech program that shipped with early versions of Sound Blaster card. The narrator in all Barney Bear games therefore sounds exactly like that mechanical, HAL-style voice of Dr. Sbaitso, a program shipped with SBTalker to showcase its capabilities. Each Barney Bear title focuses on one subject, and features Barney, a cute Teddy bear, as the player’s companion and star in the stories. For example, in Barney Bear Goes to School, kids will learn rudimentary algebra, pattern recognition, and what an experience of going to school might feel like. In Barney Bear Goes To Space, kids will learn the basics of space travel and objects in space. Every Barney Bear game offers two modes of play: story, and game. In story mode, a story involving Barney and the topic will be shown in attractive scenes, all fully narrated. Kids can interact with various "hotspots" on the scene before flipping to the next page. In game mode, all the activities are laid out and presented in one place, where kids can easily jump from one to the next. What makes Barney Bear games special is not only the excellent presentation that will capture kids’ attention, but the near-perfect balance between game and information in each title. In Barney Goes to Farm, for example, kids will watch an animated story of how a seed grows into a tree, asked by the game to count the number of apples in a scene, and learn how to milk a cow. The game sets a fine balance between honing kids’ basic skills, letting them learn interesting knowledge, and offering them fun activities to do.

    In short, these are some of the best games for toddlers ever designed, although they were much less known than titles from big companies. And kids will probably find the inhuman SBTalker voice even somewhat amusing. Highly recommended!

    ReplyDelete